Procedural geometry only. No third-party game IP. Schema preview is illustrative.
What this sample shows
The world above is an original, lightweight illustration: an agent navigates a small grid, avoids an obstacle, collects a marker, then resets. The inspector is the point — frame, tick, timestamp, action, pose, camera, events, task phase, and replay state stay on one clock. It is not a customer capture and not a product benchmark score.
Schema preview
Layer previews under the demo are example JSON for observation, action, state, camera, events, assets, provenance, and QA. This round does not include a downloadable archive. A delivery package would add a README and sample license; it would not include secrets, local paths, or unauthorized assets.